Swift Build Tool Plugin that automatically detects Metal shader files in your project, generates a Swift enum listing all available shaders, and creates a type-safe extension on MTLLibrary. This allows you to call shader functions using a typed interface like: `library.makeFunction(.myShader)`
Kosikowski/[email protected] low health (40/100) — consider alternatives
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curl https://depscope.dev/api/check/swift/Kosikowski/metal-shader-list-pluginFirst published · 2025-06-26T17:25:20+00:00
Last updated · 2025-11-27T13:51:11+00:00