Bitruvius SDK glTF 2.0 / GLB parser + OGC 3D-Tiles container handlers (b3dm/i3dm/cmpt/pnts): pure TS, no WebGL/DOM/codecs. Normalizes tile content to a GPU-ready struct-of-arrays mesh/point representation; geometry decompression and texture transcode are
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curl https://depscope.dev/api/check/npm/@bitruvius/gltfFirst published · 2026-08-03T01:55:18.330Z
Last updated · 2026-08-05T17:54:39.471Z