Bitruvius mesh renderer: raw-WebGL2 unlit-textured triangle/point rendering of OGC 3D-Tiles / I3S meshes (PackedMeshTile), in the shared ENU frame
@bitruvius/[email protected] low health (56/100) — consider alternatives
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curl https://depscope.dev/api/check/npm/@bitruvius/meshFirst published · 2026-08-03T01:56:16.746Z
Last updated · 2026-08-05T17:54:53.773Z